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+25% DMG vs Bleeding
+25% DMG vs Bleeding
+25% DMG vs Bleeding
+25% DMG vs Bleeding
+25% DMG vs Bleeding












Bleed (50%) 1 pts/rd for 3 rds
Bleed (75%) 1 pts/rd for 3 rds
Bleed (100%) 2 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Bleed (60%) 1 pts/rd for 3 rds
Bleed (85%) 1 pts/rd for 3 rds
Bleed (110%) 2 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Bleed (70%) 1 pts/rd for 3 rds
Bleed (95%) 1 pts/rd for 3 rds
Bleed (120%) 3 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Bleed (80%) 2 pts/rd for 3 rds
Bleed (105%) 2 pts/rd for 3 rds
Bleed (130%) 3 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Bleed (90%) 2 pts/rd for 3 rds
Bleed (115%) 2 pts/rd for 3 rds
Bleed (140%) 4 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Debuff duration: 2 rds






Bleed (100%)
1 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Bleed (110%)
1 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Bleed (120%)
1 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Bleed (130%)
1 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Bleed (140%)
2 pts/rd for 3 rds
Debuff Self:
-50% DMG / -50% Bleed Skill Chance
Debuff duration: 2 rds






Stun (90%)
+20% Stun Skill Chance vs Bleeding
Stun (100%)
+20% Stun Skill Chance vs Bleeding
Stun (110%)
+20% Stun Skill Chance vs Bleeding
Stun (120%)
+20% Stun Skill Chance vs Bleeding
Stun (130%)
+20% Stun Skill Chance vs Bleeding



Enemy Party:
De-stealth
Buff Party:
25% PROT Piercing vs Bleeding
+4% CRIT vs Bleeding
+2 SPD
Enemy Party:
De-stealth
Buff Party:
28% PROT Piercing vs Bleeding
+5% CRIT vs Bleeding
+2 SPD
Enemy Party:
De-stealth
Buff Party:
33% PROT Piercing vs Bleeding
+6% CRIT vs Bleeding
+3 SPD
Enemy Party:
De-stealth
Buff Party:
36% PROT Piercing vs Bleeding
+7% CRIT vs Bleeding
+3 SPD
Enemy Party:
De-stealth
Buff Party:
40% PROT Piercing vs Bleeding
+8% CRIT vs Bleeding
+4 SPD






Self:
Cure Blight/Bleed
Heal 2 HP
Buff Self:
+5 ACC
+25% DMG
+20% Bleed Skill Chance
Self:
Cure Blight/Bleed
Heal 2 HP
Buff Self:
+6 ACC
+27% DMG
+25% Bleed Skill Chance
Self:
Cure Blight/Bleed
Heal 3 HP
Buff Self:
+7 ACC
+29% DMG
+30% Bleed Skill Chance
Self:
Cure Blight/Bleed
Heal 3 HP
Buff Self:
+8 ACC
+31% DMG
+35% Bleed Skill Chance
Self:
Cure Blight/Bleed
Heal 4 HP
Buff Self:
+10 ACC
+33% DMG
+40% Bleed Skill Chance
Stats
Stun Resistance reduced by 10%
Move Resistance reduced by 10%
Min damage reduced by 1
Max damage reduced by 1
Goals for the Hellion rework were the following:
Generally I’ve tried to ensure that every bleed/blight/mark character has at least one legitimate build that can function without using bleed/blight/mark, but I decided while working on my big 2.3 patch to allow one character per damage type who was “all in” on their damage type, which became Hellion, Shieldbreaker, and Arbalest.