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Knockback 1 (100%)
Stun (100%)
Knockback 1 (110%)
Stun (110%)
Knockback 1 (120%)
Stun (120%)
Knockback 1 (130%)
Stun (130%)
Knockback 1 (140%)
Stun (140%)






Self:
Mark Target
Activates Riposte
Riposte: ACC: 85 / DMG: -25% / CRIT: +2%
Self:
Mark Target
Activates Riposte
Riposte: ACC: 90 / DMG: -25% / CRIT: +3%
Self:
Mark Target
Activates Riposte
Riposte: ACC: 95 / DMG: -25% / CRIT: +4%
Self:
Mark Target
Activates Riposte
Riposte: ACC: 100 / DMG: -25% / CRIT: +5%
Self:
Mark Target
Activates Riposte
Riposte: ACC: 105 / DMG: -25% / CRIT: +6%






Guard Ally
Buff Self:
+15% PROT
Guard Ally
Buff Self:
+18% PROT
Guard Ally
Buff Self:
+22% PROT
Guard Ally
Buff Self:
+26% PROT
Guard Ally
Buff Self:
+30% PROT






Debuff Target:
-4 SPD (100%)
-4 ACC (100%)
Debuff Target:
-4 SPD (110%)
-5 ACC (110%)
Debuff Target:
-5 SPD (120%)
-6 ACC (120%)
Debuff Target:
-5 SPD (130%)
-7 ACC (130%)
Debuff Target:
-6 SPD (140%)
-8 ACC (140%)






Stun (100%)
Enemy Party:
Clear all CORPSES
Stun (110%)
Enemy Party:
Clear all CORPSES
Stun (120%)
Enemy Party:
Clear all CORPSES
Stun (130%)
Enemy Party:
Clear all CORPSES
Stun (140%)
Enemy Party:
Clear all CORPSES



Buff Target:
+15% DMG
Buff Party:
+10 ACC
+25% Move Resist
Buff Target:
+17% DMG
Buff Party:
+11 ACC
+33% Move Resist
Buff Target:
+20% DMG
Buff Party:
+12 ACC
+40% Move Resist
Buff Target:
+22% DMG
Buff Party:
+13 ACC
+45% Move Resist
Buff Target:
+25% DMG
Buff Party:
+15 ACC
+50% Move Resist
Stats
Stun Resistance reduced by 10%
Move Resistance reduced by 10%
Man-at-Arms received some tweaks but overall his main frontline build has not changed much. My main goal with the rework was to improve his weaker skills and create a viable & dynamic backline build.
The vanilla Bolster and Bellow are so similar that I’ve combined them both into the new Bellow, which opened up a slot to allow him to do some different stuff from the backline.