Leper

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Chop 1
Melee
ACC: 75 / CRIT: 2%
ACC: 80 / CRIT: 3%
ACC: 85 / CRIT: 4%
ACC: 90 / CRIT: 5%
ACC: 95 / CRIT: 6%
+
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Hew 1
Melee
ACC: 75 / DMG: -40% / CRIT: -4%

+50% DMG vs Corpse

ACC: 80 / DMG: -40% / CRIT: -3%

+50% DMG vs Corpse

ACC: 85 / DMG: -40% / CRIT: -2%

+50% DMG vs Corpse

ACC: 90 / DMG: -40% / CRIT: -1%

+50% DMG vs Corpse

ACC: 95 / DMG: -40%

+50% DMG vs Corpse

+
-
Overpower 1
Melee
Forward 1
ACC: 95 / DMG: -80%

Knockback 2 (125%)
Breaks Guard
Buff Self:
+10 ACC / +3 SPD

ACC: 100 / DMG: -80% / CRIT: 1%

Knockback 2 (135%)
Breaks Guard
Buff Self:
+11 ACC / +3 SPD

ACC: 105 / DMG: -80% / CRIT: 2%

Knockback 2 (145%)
Breaks Guard
Buff Self:
+12 ACC / +4 SPD

ACC: 110 / DMG: -80% / CRIT: 3%

Knockback 2 (155%)
Breaks Guard
Buff Self:
+13 ACC / +4 SPD

ACC: 115 / DMG: -80% / CRIT: 4%

Knockback 2 (165%)
Breaks Guard
Buff Self:
+15 ACC / +5 SPD

+

Duration: 2 rds

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Intimidate 1
Melee
ACC: 100 / DMG: -100%

Debuff Target:
-20 DODGE (125%)
Buff Party:
-25% Stress

ACC: 105 / DMG: -100%

Debuff Target:
-25 DODGE (135%)
Buff Party:
-27% Stress

ACC: 110 / DMG: -100%

Debuff Target:
-30 DODGE (145%)
Buff Party:
-29% Stress

ACC: 115 / DMG: -100%

Debuff Target:
-35 DODGE (155%)
Buff Party:
-31% Stress

ACC: 120 / DMG: -100%

Debuff Target:
-40 DODGE (165%)
Buff Party:
-33% Stress

+

Buff Duration: 2 rds
Debuff Duration: 3 rds

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Withstand 1

Guard Ally
Buff Self:
+8% PROT
-25% Stress

Guard Ally
Buff Self:
+10% PROT
-27% Stress

Guard Ally
Buff Self:
+12% PROT
-29% Stress

Guard Ally
Buff Self:
+14% PROT
-31% Stress

Guard Ally
Buff Self:
+16% PROT
-33% Stress

+

Duration: 3 rds

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Revenge 1

Buff Self:
+10 ACC
33% PROT Piercing
+5% CRIT

Buff Self:
+11 ACC
36% PROT Piercing
+6% CRIT

Buff Self:
+12 ACC
40% PROT Piercing
+7% CRIT

Buff Self:
+13 ACC
45% PROT Piercing
+8% CRIT

Buff Self:
+15 ACC
50% PROT Piercing
+10% CRIT

+

Duration: 4 rds

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Solemnity 1

Self:
Heal 5 HP
Heal 4 Stress

Self:
Heal 6 HP
Heal 4 Stress

Self:
Heal 7 HP
Heal 5 Stress

Self:
Heal 8 HP
Heal 5 Stress

Self:
Heal 10 HP
Heal 6 Stress

+

Other Changes

Stats
Stun Resistance reduced by 10%
Move Resistance reduced by 10%

Other

Crit buff changed from +10 ACC to -33% Stress

Gyll's Notes

Many memes have been created about the vanilla leper’s accuracy issues, but that’s a fun dynamic and easily overcome via buffs & trinkets. My main issue with the vanilla leper is actually how weird & marginal his utility skills are, which compels you to futilely swing when you could be doing something else fun with the character. With that in mind, goals for the Leper rework were:

  1. Improve his overall power level without sacrificing his unique identity
  2. Tighten up the focus of his utility skills
  3. Lean in to his flavor by making him a legitimate stress tank

Nearly all his skills have been reworked to more effectively fulfill their intended purpose. This creates a more interesting playstyle where the Leper can contribute some utility while you set up with movement skills and/or accuracy buffs, and still bring the pain once you get set up.